Graphics-intensive articles! I recommend you save them to your hard drive and review them at your leisure...
Introduction to Maya:
A whistlestop tour of Maya's most immediately useful features in terms of what
an Urban Justice modder will need to know.
Texturing:
Texturing and UVs are simple to understand really; just hard to explain. I
have another crack at it here.
The "Palermo method":
How to create a half-decent trigger guard in twelve triangle.
Efficient low-poly modelling:
Hints and tips on keeping the polygon count low.
Send any comments to uj@furrycat.net.
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